Firestorm Armada: Toying with the Idea of a league

Battlefleet Gothic, Firestorm Armada, and any other Sci-Fi themed games.
Bolfry
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Firestorm Armada: Toying with the Idea of a league

Postby Bolfry » Tue Sep 15, 2015 12:58 pm

Imma just gonna leave this here for comments and to see if'n anyone may be interested....I'll post it again after I get some input from you all (and see what sort of interest we have) to make it official that it will happen. This is just a "poll" and for feedback.
Firestorm Escalation League
Who: Firestorm Armada Players in the Phoenix, AZ area
When: September 24, 2015 – November 12, 2015
Why: To have fun and grow in rules/faction knowledge and make more friends (get more players!)
Where: Your friendly neighborhood games store
What:
Each week you are allowed to play 2 games for league points. (But you are encouraged to play as many games as you can fit in!)
Weeks run from Friday to Thursday. It is up to you to schedule your games but there are the following restrictions: You may NOT play the same player twice (2 times) at any point level, and you may NOT play the same player more than three (3) times for the entire duration of the league (for league points that is, but you can play whoever you want as often as you want.)
You MUST play the same faction for the entire league, and it MUST be your core faction when allied forces are permitted. You MUST play the same list during any single league week to earn points. Each week the point value for fleet construction goes up you must include all forces previously used (per the calendar). Allied forces are not permitted until specified in the week listing.
Points tallied are as follows:
1 Point for a loss (by Battlelog)
2 Points for a draw (by Battlelog)
3 Points for a win (by Battlelog)
3 Points if you completed the mission objective (or special objective for your faction) The mission/objective points do NOT count toward your battlelog UNLESS the mission specifies that is the case, and if the mission points count toward your battlelog you do NOT get the additional 3 points for the league.
Players MUST play the mission of the week to earn league points. (Yes, expect a custom mission or two.) Missions will be released on the Friday the league week starts.
BOTH players will email me with the following information no later than the Friday of the next week or their points will be counted as zero (0) for that week:
Opponent, Outcome (win/loss/objectives/battlelog points scored), Date and location played, your fleet list
Week schedule:
25 Sep – 1 Oct 550 Points (This is what a single Patrol Fleet box can manage.)
2 Oct – 8 Oct 550 Points (This list MUST be used for all following games but is added upon in points.)
9 Oct – 15 Oct 900 Points
16 Oct – 22 Oct 900 Points
23 Oct – 29 Oct 900 Points (This list MUST be used in all following games but is added upon in points.)
30 Oct – 5 Nov 1200 points (Allied forces are permitted for this week’s games. The previous week’s fleet list may be adjusted down to permit allied factions at a maximum point value of 25% of the fleet’s 1200 points for this week. This is to encourage flavor and experimentation of allied forces.)
6 Nov – 12 Nov 1200 points. 50% Fleet points for Natural Allies permitted. No list requirements other than those as outlined in the current rules.
Whoever has the most points at the end of the league is the winner. Prize support (and structure of winnings) is being worked on but yet to be determined. Entry fee $5/player. If enough players sign up, I’d also like to run a “finalist match day” with the top four (4) players doing a double-elimination to determine our “Top Dog.”
NOTE: Not everyone has enough fleet collected yet to fill all the point values. This is to encourage further purchasing, of course; however, let’s all be nice about letting players run proxies (in case they don’t have funds, aren’t sure they want that unit yet, etc). Just make sure that if proxies are used all players at the table are clear what is what before the game starts and during game play.

edit: adjusted rules for league to match the facebook group postings. https://www.facebook.com/groups/firestormphoenix/
Last edited by Bolfry on Tue Sep 15, 2015 1:41 pm, edited 1 time in total.
Bolfry
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Re: Toying with the Idea of a Firestorm League

Postby Bolfry » Tue Sep 15, 2015 12:58 pm

Facebook group in case you're interested:
https://www.facebook.com/groups/firesto ... 911222654/
Bruno
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Re: Firestorm Armada: Toying with the Idea of a league

Postby Bruno » Wed Sep 16, 2015 7:31 pm

This would be great but I don't feel I know the rules enough to jump in on a league plus I would have to miss the first two weeks because I am out of town. If you plan to put on some demo games on a Saturday that would work good me.
Bolfry
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Re: Firestorm Armada: Toying with the Idea of a league

Postby Bolfry » Wed Sep 16, 2015 8:59 pm

Demo games at IO can be arranged without too much trouble. I'd have to talk with the scheduling department about getting a Saturday clear, but coming up on what seems to be your usual Tuesday night up that way may be easier. How many people would want to get their hands dirty? (I'd like to see if I can bring a couple more players along so everyone can get a game in at once...)
Bruno
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Re: Firestorm Armada: Toying with the Idea of a league

Postby Bruno » Thu Sep 17, 2015 6:55 am

I know Tim and I would be able to play on a Saturday and it does not have to be at IO we could travel to the East side. It is hard for me to get out on a weeknight to play with my work schedule. It will have to be after the first weekend of Oct.

Are any of the local players heading to RIN CON in Tuscon, they have Firestorm Armada on their play schedule. I will be there and if my schedule permits I will be trying to get a few games in.
Bolfry
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Re: Firestorm Armada: Toying with the Idea of a league

Postby Bolfry » Thu Sep 17, 2015 7:15 pm

I really don't know. If yo'd like, bring it up on the facebook group. (Listed in the previous post in this thread.) I'll be happy to chime in about it and will have to see if I can make it myself. I suggest you to bring it up as more than one cheerleader for a game/event tends to get the whole crowd roused more quickly.

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