Thats hardly trolling. I'm just not patting them on the head for basically taking pictures of a boring game. Want critisism? Ok, I'll bite.
Mohsar is very ho hum vs. warmachine. He basically has a non-feat. His spell list is ok, but Stormwall should have no difficulty punching a pillar and shooting at anything behind it. Furthermore, Cygnar has E. Eiyress so they can easily remove curse of shadows (the one way Mohsar has to reduce armor).
Gorax of course. Its circle, so they have a Gorax. he's always a good choice.
Gnarlhorn, bad choice against high armor. The counter slam does nothing against a colossal. Without the Gorax or Curse of shadows it is incredibly pillow fisted. Just to hit as hard as other choices, it's burning up a bunch of resources (animus and an upkeep).
Warpwolf stalker, good choice. With mirage, sprint and potential pillar tricks it is solid with Mohsar (or anyone in CoO).
Druids with UA.. Push/pull does nothing against colossals. Blasts and storm pods also don't care about clouds. Only good use I could see is to pull forge guard out of defensive line. But if you're close enough to shoot forge guard, they're close enough to smash the crap out of the druids.
Min Ravagers with UA. They can be quick or used to jam something up. But no hitting power, and basically anything in the Cygnar list can flatten them instantly.
Gallows Grove. Good choice with mohsar.
So what'd circle need? Tharn Blood trackers with or without the ua. They're Fast and stealthed. With mirage and reform from the ua they can cover a ton of ground. With prey and curse of shadows they can hit like trucks. These could replace either or both units currently in the list.
Shifting stones. Why do you play circle and not use shifting stones? I shouldn't have to explain this one.
Switch the goat to another warpwolf. Again, for hitting power. Feral or a second stalker would be peachy.
Mohsar, if you're going to use him.. Play scenarios.
E. Hailey because why not. She's definitely op, even more so without a scenario.
Squire, because why wouldn't you want to make that silly feat even bigger?
Stormwall, it one of the best colossals. Easily the best of what's currently available. Circle will also be hard pressed to deal with it.
Forgeguard, in defensive line will be hard to kill. They also hit hard enough to wipe whatever they touch quickly.
Gun Mages with ua, its cygnar. So of course you have Gun mages. It's almost silly to not use this unit.
Eiyress, upkeep and animus hate is always cute.
all in all a nasty cygnar list. I'd have switched Eiyress to a Journeyman to arcane shield the stormwall. That upkeep is a +3 swing in armor, while curse of shadows is -2. It still puts you at +1... While using Eiyress to simply shoot off CoS will leave you where you were at for armor, and the only other thing she really has to remove is mirage.
So based on the lists and with no scenario, its pretty obvious which faction is going to have an easy game. Short of horrid dice or sloppy play, Cygnar has this down. The circle list is pretty tame (dare I say weak, even more so by just playing caster kill) while the Cygnar list looks like something you'd write to punch people in the balls.
Now do you see why I didn't bother reading it?